Members
(static, constant) CLUSTER_CENTER_BUTTON_CENTER :'ClusterCenterButtonCenter'
- Description:
- The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_CENTER' event code.
- Source:
The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_CENTER' event code.
Type:
- 'ClusterCenterButtonCenter'
(static, constant) CLUSTER_CENTER_BUTTON_LEFT :'ClusterCenterButtonLeft'
- Description:
- The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_LEFT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_LEFT' event code.
Type:
- 'ClusterCenterButtonLeft'
(static, constant) CLUSTER_CENTER_BUTTON_RIGHT :'ClusterCenterButtonRight'
- Description:
- The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_RIGHT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_RIGHT' event code.
Type:
- 'ClusterCenterButtonRight'
(static, constant) CLUSTER_FRONT_BUTTON_BOTTOM_LEFT :'ClusterFrontButtonBottomLeft'
- Description:
- The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_LEFT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_LEFT' event code.
Type:
- 'ClusterFrontButtonBottomLeft'
(static, constant) CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT :'ClusterFrontButtonBottomRight'
- Description:
- The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT' event code.
Type:
- 'ClusterFrontButtonBottomRight'
(static, constant) CLUSTER_FRONT_BUTTON_TOP_LEFT :'ClusterFrontButtonTopLeft'
- Description:
- The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_LEFT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_LEFT' event code.
Type:
- 'ClusterFrontButtonTopLeft'
(static, constant) CLUSTER_FRONT_BUTTON_TOP_RIGHT :'ClusterFrontButtonTopRight'
- Description:
- The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_RIGHT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_RIGHT' event code.
Type:
- 'ClusterFrontButtonTopRight'
(static, constant) CLUSTER_LEFT_BUTTON_BOTTOM :'ClusterLeftButtonBottom'
- Description:
- The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_BOTTOM' event code.
- Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_BOTTOM' event code.
Type:
- 'ClusterLeftButtonBottom'
(static, constant) CLUSTER_LEFT_BUTTON_LEFT :'ClusterLeftButtonLeft'
- Description:
- The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_LEFT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_LEFT' event code.
Type:
- 'ClusterLeftButtonLeft'
(static, constant) CLUSTER_LEFT_BUTTON_RIGHT :'ClusterLeftButtonRight'
- Description:
- The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_RIGHT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_RIGHT' event code.
Type:
- 'ClusterLeftButtonRight'
(static, constant) CLUSTER_LEFT_BUTTON_TOP :'ClusterLeftButtonTop'
- Description:
- The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_TOP' event code.
- Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_TOP' event code.
Type:
- 'ClusterLeftButtonTop'
(static, constant) CLUSTER_RIGHT_BUTTON_BOTTOM :'ClusterRightButtonBottom'
- Description:
- The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_BOTTOM' event code.
- Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_BOTTOM' event code.
Type:
- 'ClusterRightButtonBottom'
(static, constant) CLUSTER_RIGHT_BUTTON_LEFT :'ClusterRightButtonLeft'
- Description:
- The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_LEFT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_LEFT' event code.
Type:
- 'ClusterRightButtonLeft'
(static, constant) CLUSTER_RIGHT_BUTTON_RIGHT :'ClusterRightButtonRight'
- Description:
- The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_RIGHT' event code.
- Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_RIGHT' event code.
Type:
- 'ClusterRightButtonRight'
(static, constant) CLUSTER_RIGHT_BUTTON_TOP :'ClusterRightButtonTop'
- Description:
- The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_TOP' event code.
- Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_TOP' event code.
Type:
- 'ClusterRightButtonTop'
(static, constant) CONNECTED :'Connected'
- Description:
- The STANDARD gamepad 'CONNECTED' event code.
- Source:
The STANDARD gamepad 'CONNECTED' event code.
Type:
- 'Connected'
(static, constant) DISCONNECTED :'Disconnected'
- Description:
- The STANDARD gamepad 'DISCONNECTED' event code.
- Source:
The STANDARD gamepad 'DISCONNECTED' event code.
Type:
- 'Disconnected'
(static, constant) STICK_LEFT_BUTTON :'StickLeftButton'
- Description:
- The STANDARD gamepad 'STICK_LEFT_BUTTON' event code.
- Source:
The STANDARD gamepad 'STICK_LEFT_BUTTON' event code.
Type:
- 'StickLeftButton'
(static, constant) STICK_LEFT_DOWN :'StickLeftDown'
- Description:
- The STANDARD gamepad 'STICK_LEFT_DOWN' event code.
- Source:
The STANDARD gamepad 'STICK_LEFT_DOWN' event code.
Type:
- 'StickLeftDown'
(static, constant) STICK_LEFT_LEFT :'StickLeftLeft'
- Description:
- The STANDARD gamepad 'STICK_LEFT_LEFT' event code.
- Source:
The STANDARD gamepad 'STICK_LEFT_LEFT' event code.
Type:
- 'StickLeftLeft'
(static, constant) STICK_LEFT_RIGHT :'StickLeftRight'
- Description:
- The STANDARD gamepad 'STICK_LEFT_RIGHT' event code.
- Source:
The STANDARD gamepad 'STICK_LEFT_RIGHT' event code.
Type:
- 'StickLeftRight'
(static, constant) STICK_LEFT_UP :'StickLeftUp'
- Description:
- The STANDARD gamepad 'STICK_LEFT_UP' event code.
- Source:
The STANDARD gamepad 'STICK_LEFT_UP' event code.
Type:
- 'StickLeftUp'
(static, constant) STICK_RIGHT_BUTTON :'StickRightButton'
- Description:
- The STANDARD gamepad 'STICK_RIGHT_BUTTON' event code.
- Source:
The STANDARD gamepad 'STICK_RIGHT_BUTTON' event code.
Type:
- 'StickRightButton'
(static, constant) STICK_RIGHT_DOWN :'StickRightDown'
- Description:
- The STANDARD gamepad 'STICK_RIGHT_DOWN' event code.
- Source:
The STANDARD gamepad 'STICK_RIGHT_DOWN' event code.
Type:
- 'StickRightDown'
(static, constant) STICK_RIGHT_LEFT :'StickRightLeft'
- Description:
- The STANDARD gamepad 'STICK_RIGHT_LEFT' event code.
- Source:
The STANDARD gamepad 'STICK_RIGHT_LEFT' event code.
Type:
- 'StickRightLeft'
(static, constant) STICK_RIGHT_RIGHT :'StickRightRight'
- Description:
- The STANDARD gamepad 'STICK_RIGHT_RIGHT' event code.
- Source:
The STANDARD gamepad 'STICK_RIGHT_RIGHT' event code.
Type:
- 'StickRightRight'
(static, constant) STICK_RIGHT_UP :'StickRightUp'
- Description:
- The STANDARD gamepad 'STICK_RIGHT_UP' event code.
- Source:
The STANDARD gamepad 'STICK_RIGHT_UP' event code.
Type:
- 'StickRightUp'
(static, constant) VIBRATE_END :'VibrateEnd'
- Description:
- The STANDARD gamepad 'VIBRATE_END' event code.
- Source:
The STANDARD gamepad 'VIBRATE_END' event code.
Type:
- 'VibrateEnd'
(static, constant) VIBRATE_START :'VibrateStart'
- Description:
- The STANDARD gamepad 'VIBRATE_START' event code.
- Source:
The STANDARD gamepad 'VIBRATE_START' event code.
Type:
- 'VibrateStart'