EVENT_CODES/GAMEPADS/STANDARD

Members

(static, constant) CLUSTER_CENTER_BUTTON_CENTER :'ClusterCenterButtonCenter'

Description:
  • The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_CENTER' event code.
Source:
The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_CENTER' event code.
Type:
  • 'ClusterCenterButtonCenter'

(static, constant) CLUSTER_CENTER_BUTTON_LEFT :'ClusterCenterButtonLeft'

Description:
  • The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_LEFT' event code.
Source:
The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_LEFT' event code.
Type:
  • 'ClusterCenterButtonLeft'

(static, constant) CLUSTER_CENTER_BUTTON_RIGHT :'ClusterCenterButtonRight'

Description:
  • The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_RIGHT' event code.
Source:
The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_RIGHT' event code.
Type:
  • 'ClusterCenterButtonRight'

(static, constant) CLUSTER_FRONT_BUTTON_BOTTOM_LEFT :'ClusterFrontButtonBottomLeft'

Description:
  • The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_LEFT' event code.
Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_LEFT' event code.
Type:
  • 'ClusterFrontButtonBottomLeft'

(static, constant) CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT :'ClusterFrontButtonBottomRight'

Description:
  • The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT' event code.
Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT' event code.
Type:
  • 'ClusterFrontButtonBottomRight'

(static, constant) CLUSTER_FRONT_BUTTON_TOP_LEFT :'ClusterFrontButtonTopLeft'

Description:
  • The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_LEFT' event code.
Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_LEFT' event code.
Type:
  • 'ClusterFrontButtonTopLeft'

(static, constant) CLUSTER_FRONT_BUTTON_TOP_RIGHT :'ClusterFrontButtonTopRight'

Description:
  • The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_RIGHT' event code.
Source:
The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_RIGHT' event code.
Type:
  • 'ClusterFrontButtonTopRight'

(static, constant) CLUSTER_LEFT_BUTTON_BOTTOM :'ClusterLeftButtonBottom'

Description:
  • The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_BOTTOM' event code.
Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_BOTTOM' event code.
Type:
  • 'ClusterLeftButtonBottom'

(static, constant) CLUSTER_LEFT_BUTTON_LEFT :'ClusterLeftButtonLeft'

Description:
  • The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_LEFT' event code.
Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_LEFT' event code.
Type:
  • 'ClusterLeftButtonLeft'

(static, constant) CLUSTER_LEFT_BUTTON_RIGHT :'ClusterLeftButtonRight'

Description:
  • The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_RIGHT' event code.
Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_RIGHT' event code.
Type:
  • 'ClusterLeftButtonRight'

(static, constant) CLUSTER_LEFT_BUTTON_TOP :'ClusterLeftButtonTop'

Description:
  • The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_TOP' event code.
Source:
The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_TOP' event code.
Type:
  • 'ClusterLeftButtonTop'

(static, constant) CLUSTER_RIGHT_BUTTON_BOTTOM :'ClusterRightButtonBottom'

Description:
  • The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_BOTTOM' event code.
Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_BOTTOM' event code.
Type:
  • 'ClusterRightButtonBottom'

(static, constant) CLUSTER_RIGHT_BUTTON_LEFT :'ClusterRightButtonLeft'

Description:
  • The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_LEFT' event code.
Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_LEFT' event code.
Type:
  • 'ClusterRightButtonLeft'

(static, constant) CLUSTER_RIGHT_BUTTON_RIGHT :'ClusterRightButtonRight'

Description:
  • The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_RIGHT' event code.
Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_RIGHT' event code.
Type:
  • 'ClusterRightButtonRight'

(static, constant) CLUSTER_RIGHT_BUTTON_TOP :'ClusterRightButtonTop'

Description:
  • The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_TOP' event code.
Source:
The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_TOP' event code.
Type:
  • 'ClusterRightButtonTop'

(static, constant) CONNECTED :'Connected'

Description:
  • The STANDARD gamepad 'CONNECTED' event code.
Source:
The STANDARD gamepad 'CONNECTED' event code.
Type:
  • 'Connected'

(static, constant) DISCONNECTED :'Disconnected'

Description:
  • The STANDARD gamepad 'DISCONNECTED' event code.
Source:
The STANDARD gamepad 'DISCONNECTED' event code.
Type:
  • 'Disconnected'

(static, constant) STICK_LEFT_BUTTON :'StickLeftButton'

Description:
  • The STANDARD gamepad 'STICK_LEFT_BUTTON' event code.
Source:
The STANDARD gamepad 'STICK_LEFT_BUTTON' event code.
Type:
  • 'StickLeftButton'

(static, constant) STICK_LEFT_DOWN :'StickLeftDown'

Description:
  • The STANDARD gamepad 'STICK_LEFT_DOWN' event code.
Source:
The STANDARD gamepad 'STICK_LEFT_DOWN' event code.
Type:
  • 'StickLeftDown'

(static, constant) STICK_LEFT_LEFT :'StickLeftLeft'

Description:
  • The STANDARD gamepad 'STICK_LEFT_LEFT' event code.
Source:
The STANDARD gamepad 'STICK_LEFT_LEFT' event code.
Type:
  • 'StickLeftLeft'

(static, constant) STICK_LEFT_RIGHT :'StickLeftRight'

Description:
  • The STANDARD gamepad 'STICK_LEFT_RIGHT' event code.
Source:
The STANDARD gamepad 'STICK_LEFT_RIGHT' event code.
Type:
  • 'StickLeftRight'

(static, constant) STICK_LEFT_UP :'StickLeftUp'

Description:
  • The STANDARD gamepad 'STICK_LEFT_UP' event code.
Source:
The STANDARD gamepad 'STICK_LEFT_UP' event code.
Type:
  • 'StickLeftUp'

(static, constant) STICK_RIGHT_BUTTON :'StickRightButton'

Description:
  • The STANDARD gamepad 'STICK_RIGHT_BUTTON' event code.
Source:
The STANDARD gamepad 'STICK_RIGHT_BUTTON' event code.
Type:
  • 'StickRightButton'

(static, constant) STICK_RIGHT_DOWN :'StickRightDown'

Description:
  • The STANDARD gamepad 'STICK_RIGHT_DOWN' event code.
Source:
The STANDARD gamepad 'STICK_RIGHT_DOWN' event code.
Type:
  • 'StickRightDown'

(static, constant) STICK_RIGHT_LEFT :'StickRightLeft'

Description:
  • The STANDARD gamepad 'STICK_RIGHT_LEFT' event code.
Source:
The STANDARD gamepad 'STICK_RIGHT_LEFT' event code.
Type:
  • 'StickRightLeft'

(static, constant) STICK_RIGHT_RIGHT :'StickRightRight'

Description:
  • The STANDARD gamepad 'STICK_RIGHT_RIGHT' event code.
Source:
The STANDARD gamepad 'STICK_RIGHT_RIGHT' event code.
Type:
  • 'StickRightRight'

(static, constant) STICK_RIGHT_UP :'StickRightUp'

Description:
  • The STANDARD gamepad 'STICK_RIGHT_UP' event code.
Source:
The STANDARD gamepad 'STICK_RIGHT_UP' event code.
Type:
  • 'StickRightUp'

(static, constant) VIBRATE_END :'VibrateEnd'

Description:
  • The STANDARD gamepad 'VIBRATE_END' event code.
Source:
The STANDARD gamepad 'VIBRATE_END' event code.
Type:
  • 'VibrateEnd'

(static, constant) VIBRATE_START :'VibrateStart'

Description:
  • The STANDARD gamepad 'VIBRATE_START' event code.
Source:
The STANDARD gamepad 'VIBRATE_START' event code.
Type:
  • 'VibrateStart'