/**
* @module EVENT_CODES/GAMEPADS/STANDARD
*/
/**
* The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_BOTTOM' event code.
* @type {'ClusterRightButtonBottom'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_RIGHT_BUTTON_BOTTOM = 'ClusterRightButtonBottom';
/**
* The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_RIGHT' event code.
* @type {'ClusterRightButtonRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_RIGHT_BUTTON_RIGHT = 'ClusterRightButtonRight';
/**
* The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_LEFT' event code.
* @type {'ClusterRightButtonLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_RIGHT_BUTTON_LEFT = 'ClusterRightButtonLeft';
/**
* The STANDARD gamepad 'CLUSTER_RIGHT_BUTTON_TOP' event code.
* @type {'ClusterRightButtonTop'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_RIGHT_BUTTON_TOP = 'ClusterRightButtonTop';
/**
* The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_LEFT' event code.
* @type {'ClusterFrontButtonTopLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_FRONT_BUTTON_TOP_LEFT = 'ClusterFrontButtonTopLeft';
/**
* The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_TOP_RIGHT' event code.
* @type {'ClusterFrontButtonTopRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_FRONT_BUTTON_TOP_RIGHT = 'ClusterFrontButtonTopRight';
/**
* The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_LEFT' event code.
* @type {'ClusterFrontButtonBottomLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_FRONT_BUTTON_BOTTOM_LEFT = 'ClusterFrontButtonBottomLeft';
/**
* The STANDARD gamepad 'CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT' event code.
* @type {'ClusterFrontButtonBottomRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT = 'ClusterFrontButtonBottomRight';
/**
* The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_LEFT' event code.
* @type {'ClusterCenterButtonLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_CENTER_BUTTON_LEFT = 'ClusterCenterButtonLeft';
/**
* The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_RIGHT' event code.
* @type {'ClusterCenterButtonRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_CENTER_BUTTON_RIGHT = 'ClusterCenterButtonRight';
/**
* The STANDARD gamepad 'STICK_LEFT_BUTTON' event code.
* @type {'StickLeftButton'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_LEFT_BUTTON = 'StickLeftButton';
/**
* The STANDARD gamepad 'STICK_RIGHT_BUTTON' event code.
* @type {'StickRightButton'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_RIGHT_BUTTON = 'StickRightButton';
/**
* The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_TOP' event code.
* @type {'ClusterLeftButtonTop'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_LEFT_BUTTON_TOP = 'ClusterLeftButtonTop';
/**
* The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_BOTTOM' event code.
* @type {'ClusterLeftButtonBottom'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_LEFT_BUTTON_BOTTOM = 'ClusterLeftButtonBottom';
/**
* The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_LEFT' event code.
* @type {'ClusterLeftButtonLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_LEFT_BUTTON_LEFT = 'ClusterLeftButtonLeft';
/**
* The STANDARD gamepad 'CLUSTER_LEFT_BUTTON_RIGHT' event code.
* @type {'ClusterLeftButtonRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_LEFT_BUTTON_RIGHT = 'ClusterLeftButtonRight';
/**
* The STANDARD gamepad 'CLUSTER_CENTER_BUTTON_CENTER' event code.
* @type {'ClusterCenterButtonCenter'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CLUSTER_CENTER_BUTTON_CENTER = 'ClusterCenterButtonCenter';
/**
* The STANDARD gamepad 'STICK_LEFT_LEFT' event code.
* @type {'StickLeftLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_LEFT_LEFT = 'StickLeftLeft';
/**
* The STANDARD gamepad 'STICK_LEFT_RIGHT' event code.
* @type {'StickLeftRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_LEFT_RIGHT = 'StickLeftRight';
/**
* The STANDARD gamepad 'STICK_LEFT_UP' event code.
* @type {'StickLeftUp'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_LEFT_UP = 'StickLeftUp';
/**
* The STANDARD gamepad 'STICK_LEFT_DOWN' event code.
* @type {'StickLeftDown'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_LEFT_DOWN = 'StickLeftDown';
/**
* The STANDARD gamepad 'STICK_RIGHT_LEFT' event code.
* @type {'StickRightLeft'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_RIGHT_LEFT = 'StickRightLeft';
/**
* The STANDARD gamepad 'STICK_RIGHT_RIGHT' event code.
* @type {'StickRightRight'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_RIGHT_RIGHT = 'StickRightRight';
/**
* The STANDARD gamepad 'STICK_RIGHT_UP' event code.
* @type {'StickRightUp'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_RIGHT_UP = 'StickRightUp';
/**
* The STANDARD gamepad 'STICK_RIGHT_DOWN' event code.
* @type {'StickRightDown'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const STICK_RIGHT_DOWN = 'StickRightDown';
/**
* The STANDARD gamepad 'CONNECTED' event code.
* @type {'Connected'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const CONNECTED = 'Connected';
/**
* The STANDARD gamepad 'DISCONNECTED' event code.
* @type {'Disconnected'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const DISCONNECTED = 'Disconnected';
/**
* The STANDARD gamepad 'VIBRATE_END' event code.
* @type {'VibrateEnd'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const VIBRATE_END = 'VibrateEnd';
/**
* The STANDARD gamepad 'VIBRATE_START' event code.
* @type {'VibrateStart'}
* @constant
*
* @memberof module:EVENT_CODES/GAMEPADS/STANDARD
*/
const VIBRATE_START = 'VibrateStart';
export {
CLUSTER_RIGHT_BUTTON_BOTTOM,
CLUSTER_RIGHT_BUTTON_RIGHT,
CLUSTER_RIGHT_BUTTON_LEFT,
CLUSTER_RIGHT_BUTTON_TOP,
CLUSTER_FRONT_BUTTON_TOP_LEFT,
CLUSTER_FRONT_BUTTON_TOP_RIGHT,
CLUSTER_FRONT_BUTTON_BOTTOM_LEFT,
CLUSTER_FRONT_BUTTON_BOTTOM_RIGHT,
CLUSTER_CENTER_BUTTON_LEFT,
CLUSTER_CENTER_BUTTON_RIGHT,
STICK_LEFT_BUTTON,
STICK_RIGHT_BUTTON,
CLUSTER_LEFT_BUTTON_TOP,
CLUSTER_LEFT_BUTTON_BOTTOM,
CLUSTER_LEFT_BUTTON_LEFT,
CLUSTER_LEFT_BUTTON_RIGHT,
CLUSTER_CENTER_BUTTON_CENTER,
STICK_LEFT_LEFT,
STICK_LEFT_RIGHT,
STICK_LEFT_UP,
STICK_LEFT_DOWN,
STICK_RIGHT_LEFT,
STICK_RIGHT_RIGHT,
STICK_RIGHT_UP,
STICK_RIGHT_DOWN,
CONNECTED,
DISCONNECTED,
VIBRATE_END,
VIBRATE_START
};