import {Vibration} from '../index.js';
/**
* Creates gamepad events.
*
* @example
*
* const event = new EventGamepad(type, code, vibration);
*/
class EventGamepad extends Event {
/**
* Stores the event code.
* @type {string}
* @private
*/
$code;
/**
* Stores the vibration.
* @type {Vibration}
* @private
*/
$vibration;
/**
* Gets the event code.
* @type {string}
* @public
*/
get code() {
return this.$code;
}
/**
* Gets the vibration.
* @type {Vibration}
* @public
*/
get vibration() {
return this.$vibration;
}
/**
* Creates a new gamepad event.
* @param {('gamepadvibrate')} $type The event type.
* @param {string} $code The event code.
* @param {Vibration} $vibration The vibration.
*/
constructor($type, $code, $vibration) {
super($type);
this.$code = $code;
this.$vibration = $vibration;
}
}
export {
EventGamepad
};
export default EventGamepad;