theatrejs.github.io

Short Game Design Document

This document is a quick overview of the game design decisions of the game (this is a short version of the usual Game Design Document).

Story

@HERE : use 1 to 3 sentences to explain the world of the game and its story (to choose carefully since it is what will drive creation process and business pitches)

Characters

@HERE : present (text and images) the main protagonists and/or antagonists of the game (the stories, the abilities...)

Visual Arts

@HERE : use 1 to 3 sentences to explain the visual arts of the game then present 3 to 5 (images) inspirations and/or concept arts for the game

Sound Effects (SFX) & Music

@HERE : use 1 to 3 sentences to explain the SFX & music of the game then present 3 to 5 (audios or links) ambient sounds and music inspirations for the game

Gameplay Features

@HERE : use 1 to 3 sentences to explain the gameplay of the game then present 1 to 3 (images or texts) of its main features

Level Design (LD)

@HERE : use 1 to 3 sentences to explain the level design of the game then present 1 to 3 (images) levels and 3 to 5 (images) level design props

User Interface (UI)

@HERE : present 1 to 3 (images) features of the UI

Platforms & Game Controls

@HERE : use 1 to 3 sentences to explain the choices of the plateforms and their game controls

Milestones

@HERE : present (bullet points) the future milestones to achieve for the project (crowdfunding campain, release date...)